i have begun to make slugs 4, and got a complaint from one of my friends about how easily the enemies were dispatched. so here is a poll to settle it
1) Realistic fighting
-Pros: harder, and smarter enemies
-Cons: less kills, slower pace
-Enemy Smarts: high
2) Gears of War Style
-Pros: use cover, execution moves
-Cons: don't kill in one shot
-Enemy Smarts: genius
3) Halo style
-Pros: more weapons, support troops, enemies organized into classes
-Cons: squads of enemies, lots of jumping
-Enemy Smarts: depends on class
4) Moar Maddness
Like the original maddness based slugs? think this post is a waste of space? VOTE HERE!
-Pros: originally meant this way, fast pase
-Cons: enemies aren't that hard
-Enemy Smarts: below average
Vote which one you like on a response!!!
gradenator
Enemies wouldn't be so easy to kill if there were moar of em (go #4).
Just jack up the kill count into the hundreds and then it'll be perfect.
Gorefest5
like the get-to-it response, but my computer freezes after the 780th frame-ish, if you have a suggestion for helping this please tell.